Tech Art Director
Modern Warfare 1+2+3
Hi! Welcome to Gravity Well. We're a brand new independent game dev studio and we believe the time is right to shake things up in AAA game dev.
Team health is an absolute top priority. That means we are anti-crunch. We offer unlimited PTO, generous health benefits, and flexible working arrangements.
Developers deserve significant profit-sharing on the games that they make.
We prefer to cut and focus down so we only ship what we love.
Ask around and you'll get the same answer - once your team size crosses 100 people everything changes. It's nobody's fault, bigger organizations just move more slowly. You need meetings just to make decisions. Choices get siloed and brilliant creatives become less creative. We're not going to do that, as we're building a team that will be 80-85 people at peak.
Tech Art Director
Senior Level Designer
Senior Character Artist
Senior Systems Designer
Principal Game Designer
We're looking to hire the best talent in the industry, regardless of where you live. We have an office in Los Angeles for local folks who choose to use it, but we started the studio with remote work in mind. The office is purely optional, for those who prefer coming to an office some days. Some of our employees are remote-only and it's fine if you are, too!
We understand that your skillset and responsibilities may not have been given the appropriate recognition and job title. That is why when we interview you, we will NOT rely on your current job title to tell us what you're capable of. We want every employee to feel recognized for their efforts and set you up for success.
The team will stay small for a while but we will be hiring for more roles later. Stay tuned if you're interested in joining our team! Or if you're eager to talk, email us.