Associate Game Writer
The Chosen
Go Local Flathead Magazine
Hi! Welcome to Gravity Well. We're a brand new independent game dev studio and we believe the time is right to shake things up in AAA game dev.
Team health is an absolute top priority. That means we are anti-crunch. We offer unlimited PTO, generous health benefits, and flexible working arrangements.
Developers deserve significant profit-sharing on the games that they make.
We prefer to cut and focus down so we only ship what we love.
Ask around and you'll get the same answer - once your team size crosses 100 people everything changes. It's nobody's fault, bigger organizations just move more slowly. You need meetings just to make decisions. Choices get siloed and brilliant creatives become less creative. We're not going to do that, as we're building a team that will be 80-85 people at peak.
We're looking to hire the best talent in the industry, regardless of where you live. We have an office in Los Angeles for local folks who choose to use it, but we started the studio with remote work in mind. The office is purely optional, for those who prefer coming to an office on some days. Most of our employees are remote-only and it's fine if you are, too!
We understand that your skillset and responsibilities may not have been given the appropriate recognition and job title. That is why when we interview you, we will NOT rely on your current job title to tell us what you're capable of. We want every employee to feel recognized for their efforts and set you up for success.
Here are our current open roles. If you're eager to talk, email us.
Associate Game Writer
Tech Art Director
QA Director
Senior Level Designer
Engineer
Senior Character Artist
Principal Game Designer
Game Director
Senior Designer
Principal Designer
Art Director
Studio Administrator
Principal Engineer
Engineering Director
Engineering Lead
Principal Tech Artist
Senior Engineer
Senior QA Analyst
Principal Game Designer
Principal Character Artist
Chief Operating Officer
Animation Director
Creative Director
Principal Environment Artist
Senior Systems Designer
Design Director
Narrative Director